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vr.dev is the network for VR, XR, and AR developers, designers, and innovators

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Monica Hall

VR/XR Engineer and Researcher

San Francisco, CA

Experience

Senior Engineer

Meta Reality Labs

2022-Present

VR/AR Engineer

Unity Technologies

2020-2022

Engineering Intern

Google

2018-2019

Skills

Unity
Unreal Engine
Computer vision

Embed and showcase your 3D work

  • Bring your portfolio to life with inline, interactive 3D. Add GLB/GLTF scenes that display beautifully on your profile—and launch to WebXR with a single click.
  • Viewers can orbit, inspect, and step into immersive mode. Ideal for environments, shaders, avatars, interactions, prototypes, and tooling demos.

Bring vr.dev into your hiring flow


  • Think git diff for skills and job roles — Compare yourself to any role in a side-by-side, diff-style view that highlights matches in green and gaps in red—for instant clarity.
  • Cut sourcing time with precision filters and curated industry-specific skills cover 100+ capabilities used across VR/XR/AR roles and job posts.

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